Post by Drakin on Apr 26, 2005 6:40:38 GMT -5
NAME OF CHARACTER:
Character Name: Drakin Kyvol
Alias: Drakin or Drak
Gender: Male
Age: When in Human form approximate age is 23
Birthplace: Tiree Island, U.K.
Occupation/School/Grade: Ronin with High School Grade level
More: N/A
PHYSICAL:
Class: Werewolf
Hair: Human form - short semi-spikey, thin, dark brown hair, usually combed straight. Were-form - dark brown/black fur covering the outside of body, while lighter silver fur covers stomach/chest.
Eyes: Human form - rich, hazel eyes, covered by a permanent semi-furrowed brow. Were-form - piercing, angry yet controlled eyes, deep red colored, same distinguishing brow.
Clothes: Baggy Cargo pants, medium sized T-shirt, comfortable looking running shoes.
Height: Human form - 5'11" Were-form - 9'7"
Weight: Human form - 161 lbs. Were-form - 238 lbs.
Skin: light tanned complexion, 2 inch scar top left corner of left eye.
Strength: Human form - well toned, pretty good physical shape. Were-form - animal-like strength, reflexes, and agility, however, there is little loss of consciousness after the transformation, leaving a strong methodical hunter. Drakin's Werewolf Curse is somewhat of a paradox as well. He is not limited to transforming solely beneath a full moon, and only requires that there be no sunlight in the area. His curse, however, drains his energy quick, restricting his ability to shape-shift to short periods of time (1-3 hours depending on actions).
More: (See Link for Picture)
n00096.myspace.com/00096/17/32/96102371_l.jpg
BATTLE:
Weapon: Hand to hand combat composed of various forms of Martial Arts including Boxing, Capoeira, and Budo-taijutsu.
Weapon Name: N/A
Fighting Style(Offensive): Close ranged fighter, generally likes to incapacite quickly by use of joint shattering/manipulation, striking, and "going for the Jugular".
Defensive: Although well versed in dishing out the punishment, Drakin relies on his reflexes and awareness to simply not take damage, due to his inability to take several direct hits.
MENTAL:
Current Goal/Purpose: Find the Werewolf that killed his parents and turned him.
Talents: Drakin learns very quickly, whether it's learning to play an instrument, a game, or analyzing and taking advantage of his opponent. Also seems to have a way with the ladies...............
Inabilities: Drakin has a tendancy to be too trusting sometimes, especially with the ladies, which usually gets him into trouble.
Fears: Death before revenge.
General Personality: Besides his semi-furrowed brow, Drakin has a trusting look/feel to him. He's neither brash or rude, nor is he willing to bend over backwards for anyone (unless they are of the female gender). He never misses an opporotunity to help, but once he's betrayed, it takes him a while to give his trust again. He never backs down from a good fight either. He's always in need of a good partner to throw down with.
Inner Personality: Drakin is scared that he won't ever find the meaning to his existance. He believes avenging his parents death and by finding and killing the Werewolf that turned him, he can finally attain the peace in his heart that is shrouded by chaos. He is a loner by nature, an orphen, and tries harder than needed to show the world who he is.
Secret: It was he who slayed his parents, but by blaming his actions on the Werewolf that turned him, he was able to find a goal and keep his sanity.
More: N/A
HISTORIC BACKGROUND:
General History: Drakin was born on a small island into a community of over1400 people. However, famine and sickness reduced the population to less than half of that in a matter of weeks. Drakin was the only child out of 40 to survive the sickness. From that moment on, he was deemed "blessed" by his fellow villagers. His title would soon prove to the world that he was far from being blessed in any way. When Drakin turned 10, a series of livestock killings in the area began leading people to believe someone had a wild animal they were keeping. The killings would start and then stop, and cycle with every full moon. Before the villagers knew what was going on, the Werewolf ran out of animals, and began going after the people. Only 12 made it off the island alive, one being the bitten Drakin. His parents moved to a small village near Amsterdam where Drakin's curse kicked in. Just after mindlessly delivering his mother a fatal blow, she spoke the same words to him as when he was sick so many years ago, "Live now, your time is still far from it's end..." Drakin's consciouness snapped on, and there he found himself alone, surrounded by death.
He moved to America, shortly realizing that the "blessing" he had as a small infant was a spell his mother had placed on him, and was now able to control his transformations. At first it was when he lost control of his emotions, but then, as time went on, he met certain people who knew of the shadows and demons this world tried so hard to hide. Developing his mind, body, and abilities, he trained vigorously in the ways of fighting, until embarking on a mission to find the monster that took his entire family from him. He was sent to find a Castle which belonged to a certain owner who might be able to help him along on his journey.
Character Name: Drakin Kyvol
Alias: Drakin or Drak
Gender: Male
Age: When in Human form approximate age is 23
Birthplace: Tiree Island, U.K.
Occupation/School/Grade: Ronin with High School Grade level
More: N/A
PHYSICAL:
Class: Werewolf
Hair: Human form - short semi-spikey, thin, dark brown hair, usually combed straight. Were-form - dark brown/black fur covering the outside of body, while lighter silver fur covers stomach/chest.
Eyes: Human form - rich, hazel eyes, covered by a permanent semi-furrowed brow. Were-form - piercing, angry yet controlled eyes, deep red colored, same distinguishing brow.
Clothes: Baggy Cargo pants, medium sized T-shirt, comfortable looking running shoes.
Height: Human form - 5'11" Were-form - 9'7"
Weight: Human form - 161 lbs. Were-form - 238 lbs.
Skin: light tanned complexion, 2 inch scar top left corner of left eye.
Strength: Human form - well toned, pretty good physical shape. Were-form - animal-like strength, reflexes, and agility, however, there is little loss of consciousness after the transformation, leaving a strong methodical hunter. Drakin's Werewolf Curse is somewhat of a paradox as well. He is not limited to transforming solely beneath a full moon, and only requires that there be no sunlight in the area. His curse, however, drains his energy quick, restricting his ability to shape-shift to short periods of time (1-3 hours depending on actions).
More: (See Link for Picture)
n00096.myspace.com/00096/17/32/96102371_l.jpg
BATTLE:
Weapon: Hand to hand combat composed of various forms of Martial Arts including Boxing, Capoeira, and Budo-taijutsu.
Weapon Name: N/A
Fighting Style(Offensive): Close ranged fighter, generally likes to incapacite quickly by use of joint shattering/manipulation, striking, and "going for the Jugular".
Defensive: Although well versed in dishing out the punishment, Drakin relies on his reflexes and awareness to simply not take damage, due to his inability to take several direct hits.
MENTAL:
Current Goal/Purpose: Find the Werewolf that killed his parents and turned him.
Talents: Drakin learns very quickly, whether it's learning to play an instrument, a game, or analyzing and taking advantage of his opponent. Also seems to have a way with the ladies...............
Inabilities: Drakin has a tendancy to be too trusting sometimes, especially with the ladies, which usually gets him into trouble.
Fears: Death before revenge.
General Personality: Besides his semi-furrowed brow, Drakin has a trusting look/feel to him. He's neither brash or rude, nor is he willing to bend over backwards for anyone (unless they are of the female gender). He never misses an opporotunity to help, but once he's betrayed, it takes him a while to give his trust again. He never backs down from a good fight either. He's always in need of a good partner to throw down with.
Inner Personality: Drakin is scared that he won't ever find the meaning to his existance. He believes avenging his parents death and by finding and killing the Werewolf that turned him, he can finally attain the peace in his heart that is shrouded by chaos. He is a loner by nature, an orphen, and tries harder than needed to show the world who he is.
Secret: It was he who slayed his parents, but by blaming his actions on the Werewolf that turned him, he was able to find a goal and keep his sanity.
More: N/A
HISTORIC BACKGROUND:
General History: Drakin was born on a small island into a community of over1400 people. However, famine and sickness reduced the population to less than half of that in a matter of weeks. Drakin was the only child out of 40 to survive the sickness. From that moment on, he was deemed "blessed" by his fellow villagers. His title would soon prove to the world that he was far from being blessed in any way. When Drakin turned 10, a series of livestock killings in the area began leading people to believe someone had a wild animal they were keeping. The killings would start and then stop, and cycle with every full moon. Before the villagers knew what was going on, the Werewolf ran out of animals, and began going after the people. Only 12 made it off the island alive, one being the bitten Drakin. His parents moved to a small village near Amsterdam where Drakin's curse kicked in. Just after mindlessly delivering his mother a fatal blow, she spoke the same words to him as when he was sick so many years ago, "Live now, your time is still far from it's end..." Drakin's consciouness snapped on, and there he found himself alone, surrounded by death.
He moved to America, shortly realizing that the "blessing" he had as a small infant was a spell his mother had placed on him, and was now able to control his transformations. At first it was when he lost control of his emotions, but then, as time went on, he met certain people who knew of the shadows and demons this world tried so hard to hide. Developing his mind, body, and abilities, he trained vigorously in the ways of fighting, until embarking on a mission to find the monster that took his entire family from him. He was sent to find a Castle which belonged to a certain owner who might be able to help him along on his journey.